Enhancing creative performance : the effect of amusement and task-framing.
Amy Jackson (2010).PDF (2.219Mb)
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This study explored the effects of a specific positive emotion, namely amusement, and task framing on two aspects of creativity : divergent thinking and insight. Participants were randomly assigned to one of four conditions : 1/ Neutral emotion-Neutral Task-framing, 2/Neutral emotion - Positive Task-framing, 3/ Amusement - Neutral Task-framing. 4/ Amusement- Positive Task-framing. Film clips were used to elicit amusement and task-framing instructions were inspired by Friedman, Forster and Denzler (2007). Participants performed both the Alternative Uses Task (Guilford, 1967) and the Remote Associates Task (Mednick, 1962). Amusement was found to facilitate creative performance on overall creativity. The literature consistently focuses on the facilitative effect of general positive moods on creative performance but this study shows that a specific positive mood can also facilitate performance on divergent thinking tasks. Positive task framing was found to facilitate creative performance on all measures of divergent thinking (fluency, overall creativity and creativity usefulness) and creative insight (RAT). Interactions were also found between emotion condition and task framing for fluency and overall creativity scores. The relationship between personality and creativity was also examined. Intellect (openness to experience) was found to positively correlate with all forms of creativity. Implications for educational and organizational settings are discussed.