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Please use this identifier to cite or link to this item:
http://hdl.handle.net/1842/1096
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| Title: | Life-Like Characters. Tools, Affective Functions, and Applications |
| Authors: | Kawamoto, Shin ichi Shimodaira, Hiroshi Nitta, Tsuneo Nishimoto, Takuya Nakamura, Satoshi Itou, Katsunobu Morishima, Shigeo Yotsukura, Tatsuo Kai, Atsuhiko Lee, Akinobu Yamashita, Yoichi Kobayashi, Takao Tokuda, Keiichi Hirose, Keikichi Minematsu, Nobuaki Yamada, Atsushi Den, Yasuharu Utsuro, Takehito Sagayama, Shigeki |
| Issue Date: | 2003 |
| Citation: | Life-Like Characters. Tools, Affective Functions, and Applications. Helmut Prendinger et al. (Eds.) Springer, pages 187-212, Nov 2003. |
| Publisher: | Springer |
| Abstract: | Galatea is a software toolkit to develop a human-like spoken dialog
agent. In order to easily integrate the modules of different characteristics including
speech recognizer, speech synthesizer, facial animation synthesizer[ facial-image
synthesizer ] and dialog controller, each module is modeled as a virtual machine
having a simple common interface and connected to each other through a broker
(communication manager). Galatea employs model-based speech and facial animation[
facial-image ] synthesizers whose model parameters are adapted easily to
those for an existing person if his/her training data is given. The software toolkit
that runs on both UNIX/Linux and Windows operating systems will be publicly
available in the middle of 2003 [1, 2]. |
| Keywords: | Galatea speech synthesis |
| URI: | http://hdl.handle.net/1842/1096 |
| Appears in Collections: | CSTR publications
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